App & game publishing studio
Apps and games,
launched like
a festival.
You bring the finished build. We get it live, find the people who will love it, and keep the lights on long after opening night.
Drag the wheel. Touch a cabin.Four of the cabins carry what we do.
What we do
Everything between a finished build and opening night.
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Admit 01
Launch
Store pages, assets, compliance checks and release management, from first upload to opening night.
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Admit 02
Growth
Paid and organic acquisition, store optimisation and creative testing, run against clear targets.
IllustrativePlayers over timeOpening night Store page, assets and compliance in place, first release live.
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Admit 03
Revenue
Ads and in-app purchases set up properly, then tuned against real retention data.
Illustrative mixWays we monetiseAds
Rewarded video, interstitials and banners, placed where they help the player and not where they hurt.
In-app purchases
Offers, bundles and pricing tested against how players really behave.
Subscriptions
Recurring plans with clear value, for apps people open every day.
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Admit 04
Care
Updates, store replies, policy checks and reporting once you are live and growing.
How it works
Four steps from hello to a full house.
Say hello
Tell us about your app or game and where you want it to go.
Get it ready
We prepare the store pages, assets and compliance.
Open the gates
We release it and switch on the first wave of growth.
Keep it lit
You get clear reports while we keep improving it.